martes, 18 de octubre de 2016

Bullet control

using UnityEngine;
using System.Collections;

public class BulletControl : MonoBehaviour {



// Use this for initialization
void Start () {

}

// Update is called once per frame
void Update () {

}

void OnCollisionEnter(Collision col){
if (col.gameObject.CompareTag ("enemy")) {
Destroy (col.gameObject);
Destroy (gameObject);
}
}

void OnTriggerEnter(){
Destroy (gameObject);
}
}

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